
Factsheet
Developer:
Nukefist
Based in Valencia, Spain
Release date:
Before Alien Invasion
Platforms:
PC / Mac
Website:
https://genokids.com
Regular Price:
-
Description
(Kickstarter 13 October 2020: https://www.kickstarter.com/projects/nukefist/genokids-cooperative-hackandslash)
Genokids is a fast paced co-op hack and slash game where a band of musicians of the same name have to defeat an alien invasion. over the top action, engaging enemies, packed story about motivation and superation, character progression and more.
The game will be released on PC and consoles will follow IF nothing outside of our control happens.
Engine used: Unity.
History
A bizarre music band named Genokids is rocking one of their best concerts to date when The Infinite Empire of Zenodia decides to invade Earth and assimilate mankind, landing right on top of the band and ruining both their concert and mood. Their objective? Unknown. What's clear is that mankind's survival is not part of the schedule.
Features
- Fast paced Hack and slash
- Split-screen up to 4 player co-op
- 4 different characters, each one with it's own weapon and playstyle
- Defeat an alien invasion
- Unlock powerful abilities and cool skins
- Breathtaking stylized visuals
- Fun and crazy story where the power of motivation is everything
- Plenty of enemies for a pleasant ass-kicking experience
- Some enemies are sent flying when defeated for everyone to see
Videos
Trailer 1 (Postponed Kickstarter due to COVID) YouTube
Images
Logo & Icon
Awards & Recognition
- "I love this." Not us
- "Are this awards real?" Probably someone
- "¿Ese juego va de matar?" Some person
- "10 out of 10" Anonymous
- "Best game ever" Mom
- "Ran out of ideas for more awards" Yes
Additional Links
Devlog
Serie of videos where we show how we are making the game or the tech behind it. https:.
About Nukefist
Boilerplate
We are a small new studio composed by two friends that love to play and make games, mainly action and cooperative ones.{br}
We work under the motto "if it's not fun, why bother" quoted by Reggie Fils-Aimé, ex-president of Nintendo of America, and love to iterate and polish our work until we are proud of it.{br} We embrace our many limitations and avoid getting confined by our own ideas,
making use of any tool at our dispossal and finding inspiration from many places.
More information
More information on Nukefist, our logo & relevant media are available here.
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks